![]() What will happen is that when the 1 tnt explodes, you will have invicibility frames for half a second (that's how Minecraft works), and so since all the other tnts will explode during those I-frames, you will be sent full blast in the sky.Īs I said, the further you are from the first tnt, the less knockback you will take when it explodes, the less you will move from all the others tnt, so try to place it as far away as possible while still being in the damage radius. It does not have to launch it in the same pool as all the other ones, you can make a little pool for it under the main one, the most important thing is that you are in the tnt's damage radius, and the farther away you are from it, the better. Here is the fix I found totally by accident :Īdd 1 singular dispenser with tnt that launches it 1 tick earlier than all the other ones. You are in luck today, I was actually messing with survival tnt launchers the other day and ran in the exact same problem. (#spoiler) = neat! (/rose) = ( full list) News Builds Gameplay Maps Tutorials Redstone Command Blocks FanArt Comment Formatting Use the wiki or community support for questions that can be answered there.Explain your suggestions with a text post.Don't promote illegal or unethical practices. ![]() Don’t advertise servers or communities.Trails & Tales 1.20 FAQ | Login/Stolen Account Problems | Technical Problems On /r/Minecraft ![]()
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